Factsheet

Developer:
Considerable Content
Based in Melbourne, Australia

Release date:
11 July, 2013

Platforms:
Apple App Store
Google Play

Website:
cargochaos.com

Regular Price:

USD $1.99
EUR €1.79
CAD $1.99
GBP £1.49
AUD $1.99
NZD $2.59

Description

In Cargo Chaos, you play as the captain of a cargo liner with a sudden exodus of dock workers. It's up to you and your new found telekinetic powers to load the boats and make sure your cargo reaches its destination. Throw health and safety overboard as you organise your unsecured load and sail into battle against rough weather, high seas and creatures from the deep.

Intuitive touch-screen controls are responsive and easy to master with simple, pick-up-and-go action puzzle gameplay. The bright and charming graphics are optimised for retina and other high-resolution displays to stunning effect.

History

Cargo Chaos is the first commercial release by Considerable Content, a two-man indie game development company based in Melbourne, Australia. Formed from the combination of Scott Beca's technical prowess and Edward Blanch's creativity, Considerable Content has some exciting projects on the way.

Cargo Chaos started from a 48 hour game jam held in 2012 and grew into something much greater. From a demo of Cargo Chaos, some concept art and a description of the next game in development, Considerable Content was chosen to exhibit at PAX Australia 2013 in the ANZ Indie Pavilion.

Features

  • Simple, pick-up-and-play action/puzzle gameplay!
  • Bright and charming graphics optimized for retina displays.
  • Heaps of different cargo types to transport through fun & varied environments.
  • Intuitive touch-screen controls are responsive and easy to master.
  • iCloud support, allowing your cargo adventures to sync automatically to all of your iOS devices!

Videos

Launch Trailer YouTube

Awards & Recognition

    Cargo Chaos has not received any awards or recognitions yet. Please check back later to see if things change.

    Selected Articles

      • "In the brief time I spent playing the game, it was great fun, and the difficulty scales nicely as you progress through the levels."
        - Stephen Yuen, AndroidSPIN
      • "Cargo Chaos is great fun and isn’t intimidating in terms of difficulty."
        - Adrian Cajili, TechGeek

      Request Press Copy

      Please request a press copy by sending us a quick email and we'll get back to you as soon as a press copy is available for you .

      Cargo Chaos Credits

      Scott Beca
      Programming, Producing, Business Management

      Edward Blanch
      Art, Sound, Music, Level Design

      Ricky Beca
      Music - Oringial Theme

      Sarah Harris
      Music Collaborator

      presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks